Save Your Brains!

Posted by Mathew on December 16th, 2008


Save Your Brains!

Zombie Horde Action

Downloads:

Save Your Brains!

Team Reanimated:

Platform:

Made using Microsoft's XNA 2.0 Framework

Notes:

Made first as an entry for the second GameJam of our 2008 Fall semester here at MSU, and then later modified for a class project, this is the first effort of my new core team in several areas, including group AI, simple physics, and networking. While we haven't optimized much of the net code, it works fairly well for the 2 player limit we've imposed, especially via LAN connections. Of particular note is the art in the game. Originally our 3D artist, Marie, had worked up some impressive, skinned, animated models for use, but some unforseen problems involving Blender and XNA forced us to use our backup programming art, which is seen in the player, zombie, gas cans, and flames, as well as 3D particles used for zombie brains. Our programmer artist was Adam Starks (mentioned above).


Posted in Personal, Game