Breakout Z

Posted by Mathew on January 26th, 2008


Breakout Z

Breakout Clone

Downloads:

Breakout Z

Team:

Made as a solo project

Platform:

Made using Torque Game Builder v1.6

Notes:

This game was made as a first project in TC 445, Introduction to Game Design, and was my first Torque project. The objective of the assignment was to modify some basic breakout game, I modified mine by replacing the graphics, adding out of game menus, and providing custom music which I made using Mario Paint Composer.


Posted in Academic, Game

Colbert's Magical Punching WHAT!? Adventure

Posted by Mathew on January 20th, 2008


Colbert's Magical Punching WHAT!? Adventure

Crazy Boxing Adventure

Downloads:

Colbert's Magical Punching WHAT!? Adventure

Team Wombat:

Platform:

Made using C# with the DirectX managed layer

Notes:

This was the product of a 48 hour Game Jam held at the University of Michigan, and while the total number of entries escape me (perhaps around 13?) our entry took fifth. The theme (if not already obvious) was simply Steven Colbert, and while this seemed odd at first it produced some surprisingly fun results. Some issues still plague the application itself, and I personally think our design was just too ambitious for 48 hours, but overall it was a fun experience. On a side note the first place team was also from Michigan State University.


Posted in Personal, Game